| Digitized Judgment: The Seductions of Teacher Evaluation Technologies | ||||||
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This paper identifies the seductive claims of ubiquitous teacher evaluation technology, and explicates its appeal to educators as a cautionary tale in a desperate time of school reform |
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| Developing 21st Century Skills with Student-created Videos | ||||||
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Using screen-capture software as a learning tool makes students content creators while developing 21st century skills such as critical thinking, information literacy, and life and career skills. |
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| Using Exemplars to Communicate Criteria and Standards and Improve Students' Performance in Assessment | ||||||
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A discussion of the value of using exemplars as a means to communicate criteria and standards and improve student performance in items of assessment. |
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| Considerations for a Professional Development Program to Support iPads in Higher Education Teaching | ||||||
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Examines the literature on technology adoption to identify considerations for designing, delivering, and evaluating professional development to support the use of Apple Inc.'s iPad by higher education teachers. |
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| Improving Engagement by Creating a Peer Environment | ||||||
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Educators can use various tools to foster a “peer type” relationship with students, increasing engagement and collaborative learning by using the natural information seeking behaviors of engineering students. |
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| Ubiquitous Conversations: A case study of interactivity enhancement in web-based learning | ||||||
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This paper has addressed one major research question. How can we increase interactivity in web-based learning for knowledge construction and how can we measure it? |
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| Ubiquitous Learning: An International Journal , Volume 5, Issue 1 | ||||||
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Issue: Print |
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| How a Behavioral Socialization Approach to Learning Reduces Intellectual Development to Performance and Outcomes: A Rationale for Teachers, Parents, and Learners to Utilize Ubiquitous Browser-based Web2.0 Platforms for Pedagogy | ||||||
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The manuscript provides a rationale for teachers to use Browser-based Web 2.0 technologies for student-centered learning,in contrast to where people were limited to the passive reception of educational content. |
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| The Effect of Perceived Ease of Use on Virtual Team Performance | ||||||
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Teamwork performance in virtual collaboration space observed and evaluated by a group of experts to study the relationship between perceived ease of use and performance. |
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| Ubiquitous Learning to Design Technological Instruments for Social Ubiquitous Research | ||||||
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This paper describes the ubiquitous learning process that takes place in a social research network in order to design a telematics platform as a ubiquitous research instrument. |
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