Constructivist theoretical approaches are very apt for teaching multimedia design and Flash ActionScript classes. Students in these classes are co-creators of their learning outcomes. They use Cloud Computing services to collaborate, develop instructional materials, accomplish projects and evaluate outcomes. Owing to the abundance of Web 2.0 technologies, which provide the students in class and outside an any-time-any-place learning environment, Cloud Computing has proved to be an easy, cheap and reliable delivery method for pedagogy. Cloud Computing is refers to delivery of IT hosted services over the Internet. These could be Infrastructure as a Service (IaaS), Platform as a Service (PaaS), and Software as a service (SaaS) and be accessed and used through a student’s web browser. Most of these applications are accessible through the ubiquitous device independent Internet. The paper demonstrates how students are stimulated and actively engaged in their own construction of knowledge, which leads to powerful learning experiences.
|Keywords:||Web 2.0, Ubiquitous Learning, Tagging, Digital Natives, Net Generation, Generation Y, Co-creators Constructivism, Constructivist, Understanding Pedagogy, Constructivist Teacher, Social Tagging and Bookmarking, Technology Affordances, Interactive Applications, Production of Knowledge, Teaching Models, Web 2.0 Learning Environments, Long-term Transformation, Device-independent Internet, Construction of Knowledge|
Assistant Professor, Mass Communications Department, College of Arts and Sciences, Southern Illinois University Edwardsville, Edwardsville, IL, USA