|Published online: May 2, 2014||$US5.00|
Ubiquitous technologies, like mobile applications, are reshaping the relationships between content, thinking, and practice. The design of an online art education course in the age of ubiquitous, mobile computing has the potential to empower students as individual learners and as members of an online community. Design and art thinking for an online educational environment is a creative thinking-in-action method that uses mind, action, and world and embraces technologies, humanities, and design. An effective pedagogical model enables students to apply their unique knowledge and culture into the learning process and into practice in local and global communities. This research illustrates my process of incorporating the culture of studio and design practice into the creation of courses for an online MA in art education program. This process recognizes the unique characteristics of “art" as a discipline (combining creativity and an ill-structured knowledge domain) with a reflection on design principles and practice to incorporate various modalities of knowledge and learning.
|Keywords:||Ubiquitous Learning, Curriculum, Visual Thinking, Design Thinking|
Assistant Professor of Art, College of Fine Arts, University of Florida, Gainesville, Florida, USA